Cruisin' down the street in my... 89? Damn.
April fools' mod by sok_737

testing and screenshot picture by thugsmacker
Livery #2 (and also testing) by matt105L
[my uv mapping at the time was terrible so brace for impact]

LCP compatible inshallah

If you find a bug that's unlucky man

carcols.dat

barony3, 	24,3,3, 30,40,39, 33,11,47, 34,40,30, 37,111,30, 40,1,41, 52,55,57, 54,3,73, 55,6,50, 52,54,56, 65,68,2, 87,6,71, 70,67,71, 72,116,71, 75,2,81, 84,72,63, 88,97,84, 90,117,90, 106,109,107, 119,114,10, 111,3,15,

vehicles.ide

barony3, 	barony3,		car,		BARONY3,		WILARD,		VEH@STD,	VEH@STD_RI1,		100,	999,		0.2135,	0.2135,		0,	1,	1.0	,2,	ext_rare

handling.dat

BARONY3      1600.0  0.00  85	0.0 -0.1 -0.05 		1.00 4  0.137 1.0 155.0	0.17 0.650 0.30 35.0		1.10 0.95 16.8 0.15 0.4830		2.0  0.8  0.8  0.14 -0.16 0.0  0.44  		1.0 0.6 1.2 1.5 	0.0  3000 		440010		0				0

vehOff.csv

VEHICLE barony3 FIELD BOOT_OPEN POS 0.449074 -1.621603 0.285817 ANGLES 0.630643 0.000337 2.871465 FOV 55.000000
VEHICLE barony3 FIELD BONNET_FWD POS -0.000732 0.670830 0.903242 ANGLES -0.000018 -0.000000 -0.000054 FOV 72.000000
VEHICLE barony3 FIELD BONNET_BWD POS 0.001221 -1.546721 0.890136 ANGLES -0.000025 0.000000 3.141567 FOV 55.000000
VEHICLE barony3 FIELD CINEY_WHEEL POS -1.026512 0.071961 0.012207 ANGLES -0.087451 -0.000055 -0.043541 FOV 55.000000
VEHICLE barony3 FIELD CINEY_UNDER POS 0.001179 0.573730 -0.190674 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE barony3 FIELD CINEY_MISC_1 POS 0.967476 -5.264815 0.907647 ANGLES -0.089875 -0.188149 0.012793 FOV 45.000000
VEHICLE barony3 FIELD CINEY_MISC_2 POS -0.981536 -0.350018 0.914551 ANGLES -0.252663 0.197300 -0.556870 FOV 55.000000
VEHICLE barony3 FIELD JACKED POS 0.133994 0.520508 0.402344 ANGLES 0.181411 0.000000 2.112293 FOV 55.000000
VEHICLE barony3 FIELD BUSTED POS -0.526574 0.713379 0.654419 ANGLES -0.085775 -0.000000 2.753839 FOV 55.000000
VEHICLE barony3 FIELD CARPHONE POS -0.353954 0.971558 0.784424 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE barony3 FIELD BONNET_L POS -0.513630 0.198364 0.795044 ANGLES 0.000662 -0.000000 1.572592 FOV 55.000000
VEHICLE barony3 FIELD BONNET_R POS 0.517143 0.198364 0.794678 ANGLES 0.000607 -0.000107 -1.570314 FOV 55.000000
VEHICLE barony3 FIELD CINEY_WHEEL_2 POS 1.093433 -1.882446 0.087891 ANGLES 0.072292 0.330150 0.231641 FOV 55.000000
VEHICLE barony3 FIELD CINEY_BACK POS -1.024574 0.632568 0.678711 ANGLES -0.186120 0.195975 -2.949635 FOV 55.000000
VEHICLE barony3 FIELD BUMPER POS 0.000000 2.529053 0.004517 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE barony3 FIELD AIM_FR POS 0.000000 -0.514526 1.278076 ANGLES -1.562062 -0.000000 -0.001362 FOV 55.000000
VEHICLE barony3 FIELD CINEY_FAR_1 POS -2.622807 -4.676679 0.565186 ANGLES -0.122273 -0.205509 -0.420911 FOV 55.000000
VEHICLE barony3 FIELD CINEY_FAR_2 POS 2.013681 -4.562901 1.270020 ANGLES -0.202398 0.204796 0.278031 FOV 55.000000
VEHICLE barony3 FIELD CINEY_FAR_3 POS 1.522185 2.918849 0.041748 ANGLES 0.083299 -0.160747 2.400835 FOV 74.300003
VEHICLE barony3 FIELD CINEY_FAR_4 POS -1.299559 4.015402 1.204590 ANGLES -0.308893 0.085600 -2.879149 FOV 55.000000


[barony3]
structType = 0
field_1 = 41654
flags = 0xAA629 
floatAsInt_A = -9.0
floatAsInt_E = -4.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_REVS_OFF
field_26 = 660.0
field_2A = 300.0
floatAsInt_2E = -2.82
floatAsInt_32 = 0.0
field_36 = 4000.0
field_3A = 2000.0
floatAsInt_3E = -3.14
floatAsInt_42 = 0.0
field_46 = 1250.0
field_4A = 600.0
floatAsInt_4E = -1.78
floatAsInt_52 = 1.67
field_56 = 220.0
field_5A = 80.0
floatAsInt_5E = 2.0
floatAsInt_62 = 6.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -18.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 1.0
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -6.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.5
floatAsInt_multiplier1200_C6 = 1.20833
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_REGULAR_SALOON_1_START
hornSound = CABBY_HORN
openSound = VEHICLES_EXTRAS_SALOON_OLD_OPEN
closeSound = SALOON_OLD_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_OLD_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_OLD_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_BRAVADO
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SEDAN
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 5.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 6
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3